The Community-Led Co-design Kit is a place for sharing knowledge about how to do co-design led by community members and organizations.
The Inclusive Learning Design Handbook assists teachers, content creators, Web developers, and others in creating adaptable and personalizable educational content that accommodates a diversity of learning needs and preferences.
The Ecocultural Mapping Project braids together Indigenous ways of knowing and Western ecological science to create an interactive, educational, ecocultural map of Retreat Cove (Xetthecum in the Hul’qumi’num language), on Galiano Island, BC, Canada.
Weavly is an accessible and customizable coding environment co-designed with kids with complex disabilities.
The Baby Bliss Bot Project uses AI tools for language development and translation to enhance communication for AAC users who rely on a minority language system.
The Inclusive Design Guide gathers insights, practices, tools and activities that are grounded in the Three Dimensions of Inclusive Design.
User Interface Options allows individuals to customize, control, or enhance website usability, flexibility, and accessibility without needing additional software or tools.
We Count is a project created to address bias, discrimination and barriers to participation within the field of data science and data-driven systems, including online education platforms where machine learning can amplify and worsen gaps for learners at the margins.